![]() If engaged, grants Atk+7 regardless of weapon type. Skill - Weapon Sync+: If unit initiates combat using same weapon type as the synced Emblem, grants Atk+7.Skill - Str/Dex +4: Grants Str and Dex +4.Emblem Weapon - Failnaught (In initiating combat, gain Avo+30, effective against flying and dragon units).Bow Guard 3: If foe is equipped with a bow, unit takes 3 less damage during combat.Required for promotion to certain classes Proficiency - Bow: Proficiency with bows.Skill - Str/Dex +3: Grants Str and Dex +3.If engaged, grants Atk+5 regardless of weapon type. ![]() Skill - Weapon Sync: If unit initiates combat using same weapon type as the synced Emblem, grants Atk+5.Stong Bond - Unit stays engaged 1 turn longer.Emblem Weapon - Areadbhar (when initiating combat, Mt+50%).Proficiency - Lance: Proficiency with spears.Bow Guard 2: If foe is equipped with a bow, unit takes 2 less damage during combat.Skill - Str/Dex +2: Grants Str and Dex +2.Proficiency - Axe: Proficiency with axes.Skill Inheritance - Allows a character to permanently learn an emblems skill by spending SP.Skill - Bow Guard 1: If foe is equipped with a bow, unit takes 1 less damage during combat.Skill - Lineage: Increases unit's earned experience by 20%.Skill - Str/Dex +1: Grants Str and Dex +1.Emblem Weapon - Aymr (effective against dragons). ![]()
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